Experience
U+ Education - Web Devloper - 205 Torbay Rd #4, Markham,ON
September 2022 - January 2023
Created and refined webpages for the company website using WordPress and HTML
Designed tutoring slides and question sheets for tutoring sessions using Canva
Viva - Machine Operator & Material Handler - 1663 Neilson Rd, Scarborough, ON M1X 1T1
May 2026 - November 2026
Operated and monitored up to 8 machines simultaneously, observing the output and maintaining the quality of approximately 6,000 - 10,000 units/day
Monitored and managed the plastic pellet levels across 27-29 machines, ensuring they were fully operational at all times
Ordered and organized supplies, ensuring other machine operators had constant access to crucial supplies
Handled the disposal of trash and scrap of 27-29 machines by hauling trash bags and scrap bins to their respective disposal locations
Education
Queens University - Bachelors of Computing(Software Design specialization)
September 2024 - April 2029(Expected)
Dean’s Honor List
Software lead for the Queens Game Design Studio
Milliken Mills High School - High School Diploma
September 2020 - june 2024
Was a peer tutor for a computer science class where I worked one on one with another student helping them with concepts and projects
Played the euphonium in Senior Band
High honors
Honor roll
Ontario Scholars award
Projects(visit my portfolio for more details)
Kinetic Battery - Godot Indie Game
Built a working game prototype by teaching myself GDScript and the Godot Engine
Created the assets for the game by teaching myself to model, rig, texture, and animate in blender
Running Low - Game Design Project
Effectively worked in a team of 3 by making use of weekly meeting and constant and clear communications
Developed features in parallel with my team, making use of the Unity VCS
Created the tile map using Pixel Studio
Designed and implemented the player character, teaching myself C#, the Unity physics engine, and animation controllers
The Robbery of Smokey Saloon - Godot Game Jam submission
Designed and created a game in Godot, as a team, by rapidly developing ideas and mechanics, finishing within 48 hours
Guard Dog - AI Chrome Extension
Decided on a promising vision as a team through brainstorming and discussion, creating a defined and understood goal we could work on as a unit
Created the back end of a chrome extension by teaching myself JavaScript and the Chrome side panel API
Wanderer's Woods - Unity Game Jam Submission
Working in a team of 4, designed and developed a short story game through effective brainstorming and division of tasks
Worked with a teammate to create tile sets for the game, by touching up their work in a graphics editor(GIMP)